package 
{
	import flash.display.*;
	import mx.core.*;
	
	
	public final class ResourceManager
	{
		[Embed(source="./media/norm.png")]
		public static var Norm:Class;
		public static var NormGraphics:GraphicsResource = new GraphicsResource(new Norm());

		[Embed(source="./media/ironingboard.png")]
		public static var IroningBoard:Class;
		public static var IroningBoardGraphics:GraphicsResource = new GraphicsResource(new IroningBoard());

		[Embed(source="./media/chainsaw.png")]
		public static var Chainsaw:Class;
		public static var ChainsawGraphics:GraphicsResource = new GraphicsResource(new Chainsaw());

		[Embed(source="./media/biscuit.png")]
		public static var Biscuit:Class;
		public static var BiscuitGraphics:GraphicsResource = new GraphicsResource(new Biscuit());

		[Embed(source="./media/pin.png")]
		public static var Pin:Class;
		public static var PinGraphics:GraphicsResource = new GraphicsResource(new Pin());
		
		[Embed(source="./media/arrow_and_splat.mp3")]
		public static var SplatSound:Class;
		public static var SplatFX:SoundAsset = new SplatSound() as SoundAsset;

		[Embed(source="./media/songofnorm.mp3")]
		public static var Track1Sound:Class;
		public static var Track1FX:SoundAsset = new Track1Sound() as SoundAsset;

	}
}